#define ORIGINAL_FPS_TRUSTED

//#define ANTIBURN_Y 100.0
//#define ANTIBURN_X 100.0
//#define ANTIBURN_COMPLETE
//#define ANTIBURN_AMPLITUDE 3.0

//#define ORIGINAL_FPS_TRUSTED

#define DO_DYNZOOM  0.00
#define RESSWITCH_GLITCH_SIZE 0.0

//#define BLOOM_BYPASS 2.0
//#define BLOOM_EYE_INERTIA 0.0


//#define DO_ADPT_STROBE
//#define DO_LCD_ANTIGHOSTING

//#define SUBFRAMES_OPTIMIZATIONS



//#define D3D_WORKAROUND

//#define RENDER_BOGUS_FRAMES

//#define LCD_ANTIGHOSTING 0.9

#define LCD_ANTIGHOSTING_CEIL 1.0
//#define ANTIGHOSTING_FLIP_MASK

//#define HQ_DECON

//#define FPS_HALVER

//#define D3D_WORKAROUND

//#define DELTA_RENDER 
#define DELTA_RENDER_FORCE_REFRESH 600.0
#define DELTA_RENDER_CHECK_AREA  0.0
//#define HALVE_BORDER_UPDATE

//DON'T DELETE THIS LINE
